YA Virtual Reality TBR

If you didn't already know September is actually National Gaming Month, so in honor of this month I decided to put together a list of books based on Virtual Reality.

I think that I completely fell in love with the idea of Virtual Reality after reading the book Slay by Brittney Morris.

Slay is obviously going to be the first book on my recommendation list this month.

This book had a really good plot, but the thing that I really gravitated towards in this book was actually the virtual reality world that Britney Morris created.

I really loved the idea of getting to play as any character you want and getting to be anywhere in the world, while being fully immersed in a virtual game.

All from the comfort of your own home, technology is amazing!

Virtual Reality TBR

Slay, book cover

Slay by Brittney Morris

By day, seventeen-year-old Kiera Johnson is an honors student, a math tutor, and one of the only Black kids at Jefferson Academy. But at home, she joins hundreds of thousands of Black gamers who duel worldwide as Nubian personas in the secret multiplayer online role-playing card game, SLAY. No one knows Kiera is the game developer, not her friends, her family, not even her boyfriend, Malcolm, who believes video games are partially responsible for the "downfall of the Black man."

But when a teen in Kansas City is murdered over a dispute in the SLAY world, news of the game reaches mainstream media, and SLAY is labeled a racist, exclusionist, violent hub for thugs and criminals. Even worse, an anonymous troll infiltrates the game, threatening to sue Kiera for "anti-white discrimination."

Driven to save the only world in which she can be herself, Kiera must preserve her secret identity and harness what it means to be unapologetically Black in a world intimidated by Blackness. But can she protect her game without losing herself in the process?



Warcross, book cover

Warcross by Marie Lu

For the millions who log in every day, Warcross isn’t just a game—it’s a way of life. The obsession started ten years ago and its fan base now spans the globe, some eager to escape from reality and others hoping to make a profit. Struggling to make ends meet, teenage hacker Emika Chen works as a bounty hunter, tracking down players who bet on the game illegally. But the bounty hunting world is a competitive one, and survival has not been easy. Needing to make some quick cash, Emika takes a risk and hacks into the opening game of the international Warcross Championships—only to accidentally glitch herself into the action and become an overnight sensation.

Convinced she’s going to be arrested, Emika is shocked when instead she gets a call from the game’s creator, the elusive young billionaire Hideo Tanaka, with an irresistible offer. He needs a spy on the inside of this year’s tournament in order to uncover a security problem . . . and he wants Emika for the job. With no time to lose, Emika’s whisked off to Tokyo and thrust into a world of fame and fortune that she’s only dreamed of. But soon her investigation uncovers a sinister plot, with major consequences for the entire Warcross empire. 



Girl Gone Viral, book cover

Girl Gone Viral by Arvin Ahmadi

For seventeen-year-old Opal Hopper, code is magic. She builds entire worlds from scratch: Mars craters, shimmering lakes, any virtual experience her heart desires.

But she can't code her dad back into her life. When he disappeared after her tenth birthday, leaving only a cryptic note, Opal tried desperately to find him. And when he never turned up, she enrolled at a boarding school for technical prodigies and tried to forget.

Until now. Because WAVE, the world's biggest virtual reality platform, has announced a contest where the winner gets to meet its billionaire founder. The same billionaire who worked closely with Opal's dad. The one she always believed might know where he went. The one who maybe even murdered him.

What begins as a small data hack to win the contest spirals out of control when Opal goes viral, digging her deeper into a hole of lies, hacks, and manipulation. How far will Opal go for the answers--or is it the attention--she's wanted for years?



Otherworld, book cover

Otherworld by Jason Segel

The company says Otherworld is amazing — like nothing you’ve ever seen before. They say it’s addictive — that you’ll want to stay forever. They promise Otherworld will make all your dreams come true.

Simon thought Otherworld was a game. Turns out he knew nothing. Otherworld is the next phase of reality. It’s everything you’ve ever wanted.

And it’s about to change humanity forever.

Welcome to the Otherworld. No one could have seen it coming.



The Leveller, book cover

The Leveller by Julia Durango

Nixy Bauer is a self-made Leveller. Her job? Dragging kids out of virtual reality and back to their parents in the real world. It’s normally easy cash, but Nixy’s latest mission is fraught with real danger, intrigue, and romance.

Nixy Bauer is used to her classmates being very, very unhappy to see her. After all, she’s a bounty hunter in a virtual reality gaming world. Kids in the MEEP, as they call it, play entirely with their minds, while their bodies languish in a sleeplike state on the couch. Irritated parents, looking to wrench their kids back to reality, hire Nixy to jump into the game and retrieve them.

But when the game’s billionaire developer loses track of his own son in the MEEP, Nixy is in for the biggest challenge of her bounty-hunting career. Wyn Salvador isn’t some lazy kid looking to escape his homework: Wyn does not want to be found. And he’s left behind a suicide note. Nixy takes the job but quickly discovers that Wyn’s not hiding—he’s being held inside the game against his will. But who is holding him captive, and why?

Nixy and Wyn attempt to fight their way out of a mind game unlike any they’ve encountered, and the battle brings them closer than either could have imagined. But when the whole world is virtual, how can Nixy possibly know if her feelings are real?



Virtually Yours, book cover

Virtually Yours by Sarvenaz Tash

How bad can one little virtual lie be?

NYU freshman Mariam Vakilian hasn’t dated anyone in five months, not since her high school sweetheart Caleb broke up with her. So, when she decides to take advantage of an expiring coupon and try out a new virtual reality dating service, it’s sort of a big deal.

It’s an even bigger deal when it chooses as one of her three matches none other than Caleb himself. That has to be a sign, right?

Except that her other match, Jeremy, just happens to be her new best friend IRL.

Mariam’s heart is telling her one thing, but the app is telling her another. So, which should she trust? Is all fair in modern love?



Strange Exit, book cover

Strange Exit by Parker Peevyhouse

Seventeen-year-old Lake spends her days searching a strange, post-apocalyptic landscape for people who have forgotten one very important thing: this isn’t reality. Everyone she meets is a passenger aboard a ship that’s been orbiting Earth since a nuclear event. The simulation that was supposed to prepare them all for life after the apocalypse has trapped their minds in a shared virtual reality and their bodies in stasis chambers.

No one can get off the ship until all of the passengers are out of the sim, and no one can get out of the sim unless they believe it's a simulation. It's up to Lake to help them remember.

When Lake reveals the truth to a fellow passenger, seventeen-year-old Taren, he joins her mission to find everyone, persuade them that they’ve forgotten reality, and wake them up. But time’s running out before the simulation completely deconstructs, and soon Taren’s deciding who’s worth saving and who must be sacrificed for the greater good. Now, Lake has no choice but to pit herself against Taren in a race to find the secret heart of the sim, where something waits that will either save them or destroy them all.



Elusion, book cover

Elusion by Claudia Gabel

Soon, Elusion® will change the world and life as we know it.

A new technology called Elusion is sweeping the country. An app, visor and wristband will virtually transport you to an exotic destination where adventure can be pursued without the complications—or consequences—of real life.

Regan is an Elusion insider. Or at least she used to be. Her father invented the program, and her best friend, Patrick, heir to the tech giant Orexis, is about to release it nationwide. But ever since her father’s unexpected death, Regan can’t bear to Escape, especially since waking up from the dream means crashing back to her grim reality.

Still, when there are rumors of trouble in Elusion—accusations that it’s addictive and dangerous— Regan is determined to defend it. But the critics of Elusion come from surprising sources, including Josh, the handsome skeptic with his own personal stakes. As Regan investigates the claims, she discovers a disturbing web of secrets. She will soon have to choose between love and loyalty…a decision that will affect the lives of millions.

Suspense, thrills, and romance fuel this near-future story about the seductive nature of a perfect virtual world, and how far one girl will go to uncover the truth behind the illusions.



In Real Life, book cover

In Real Life by Cory Doctorow & Jen Wang

Anda loves Coarsegold Online, the massively-multiplayer role-playing game where she spends most of her free time. It's a place where she can be a leader, a fighter, a hero. It's a place where she can meet people from all over the world, and make friends.

But things become a lot more complicated when Anda befriends a gold farmer--a poor Chinese kid whose avatar in the game illegally collects valuable objects and then sells them to players from developed countries with money to burn. This behavior is strictly against the rules in Coarsegold, but Anda soon comes to realize that questions of right and wrong are a lot less straightforward when a real person's real livelihood is at stake.



The Mind Virus, book cover

The Mind Virus by Donna Freitas

Skylar Cruz’s heart is shattered. But even though everyone has betrayed her, Skylar was able to negotiate a way to open the door between the Real World and the App World. Now Skylar must help the people who left the virtual world behind as they become refugees in the Real World.

And for everyone who remained plugged in, a new danger has become evident. Their bodies are mysteriously dying, and it’s because of events Skylar’s sister, Jude, set in motion. A virus has been unleashed that could mean total extinction of the App World—and everyone in it.

Skylar and Jude must set aside their differences and work together if they are to defeat the mind virus before the App World fades away into oblivion.